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''Fatal Inertia'' is a futuristic hovercar racing game from Koei. Originally an exclusive for the PlayStation 3, it was released for the Xbox 360 in 2007 and then released on the PlayStation 3 on May 29, 2008 in Japan, June 19, 2008 in North America and July 15, 2008 in Europe as a download on the PlayStation Network under the title ''Fatal Inertia EX''. The PlayStation 3 version was initially delayed because of difficulties with the Unreal Engine 3 on the console, due to the cell processor's architecture.〔(Gamasutra - Koei Confirms PS3 Fatal Inertia, Anticipates 2008 Release )〕 The game is set in the mid-22nd century Earth, and a handful of immense corporations control virtually all business, politics, and entertainment. Extreme sports have become one of the main sources of entertainment with Fatal Inertia as the most popular. Competitions take place far from cities due to the high level of danger. There are six different racing environments that are divided into fifty-one courses. ==Race Craft== Fatal Inertia has four main Craft types, each one having advantages and disadvantages over each other: *Phoenix Class: craft that, though they do not excel, are well balanced on most parameters. *Aurora class: the fastest of all the classes, though with questionable reliability. Suited for adept or advanced players. *Mercury class: light, fast accelerating vehicles with superior handling in contrast to other classes. *Titan class: massive machines that can demolish the competition with their heavy armor and greater firepower, compensating for their poor handling and acceleration. Though there are only 4 classes there are numerous upgrades that can tune each class to its own unique look, stats, and handling. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Fatal Inertia」の詳細全文を読む スポンサード リンク
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